From 32c7e155575c914f06cc5a5c6f0728ccb04d7951 Mon Sep 17 00:00:00 2001 From: Toni Uhlig Date: Sun, 10 Nov 2019 16:15:34 +0100 Subject: removed superfluous debug outputs to increase performance and addded a new api function to check if redraw is actually required --- GdiRadarLib/GdiRadar.h | 1 + 1 file changed, 1 insertion(+) (limited to 'GdiRadarLib/GdiRadar.h') diff --git a/GdiRadarLib/GdiRadar.h b/GdiRadarLib/GdiRadar.h index 9190174..63a2da3 100644 --- a/GdiRadarLib/GdiRadar.h +++ b/GdiRadarLib/GdiRadar.h @@ -47,6 +47,7 @@ void gdi_radar_add_entity(struct gdi_radar_context * const ctx, void gdi_radar_set_entity(struct gdi_radar_context * const ctx, size_t i, struct entity * const ent); void gdi_radar_clear_entities(struct gdi_radar_context * const ctx); +bool gdi_radar_check_if_redraw_necessary(struct gdi_radar_context * const ctx); bool gdi_radar_redraw_if_necessary(struct gdi_radar_context * const ctx); void gdi_radar_set_game_dimensions(struct gdi_radar_context * const ctx, UINT64 GameMapWidth, UINT64 GameMapHeight, bool StickToBottom = true); -- cgit v1.2.3