//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_INPUTSTREAM_H #define SFML_INPUTSTREAM_H //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include typedef sfInt64 (*sfInputStreamReadFunc)(void* data, sfInt64 size, void* userData); typedef sfInt64 (*sfInputStreamSeekFunc)(sfInt64 position, void* userData); typedef sfInt64 (*sfInputStreamTellFunc)(void* userData); typedef sfInt64 (*sfInputStreamGetSizeFunc)(void* userData); //////////////////////////////////////////////////////////// /// \brief Set of callbacks that allow users to define custom file streams /// //////////////////////////////////////////////////////////// typedef struct sfInputStream { sfInputStreamReadFunc read; ///< Function to read data from the stream sfInputStreamSeekFunc seek; ///< Function to set the current read position sfInputStreamTellFunc tell; ///< Function to get the current read position sfInputStreamGetSizeFunc getSize; ///< Function to get the total number of bytes in the stream void* userData; ///< User data that will be passed to the callbacks } sfInputStream; #endif // SFML_INPUTSTREAM_H