Data Structures
RenderStates.h File Reference
#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/BlendMode.h>
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>

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Data Structures

struct  sfRenderStates
 Define the states used for drawing to a RenderTarget. More...