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include
SFML
Window
Joystick.h
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_JOYSTICK_H
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#define SFML_JOYSTICK_H
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// Headers
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#include <
SFML/Window/Export.h
>
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enum
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{
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sfJoystickCount
= 8,
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sfJoystickButtonCount
= 32,
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sfJoystickAxisCount
= 8
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};
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typedef
enum
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{
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sfJoystickX
,
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sfJoystickY
,
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sfJoystickZ
,
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sfJoystickR
,
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sfJoystickU
,
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sfJoystickV
,
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sfJoystickPovX
,
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sfJoystickPovY
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}
sfJoystickAxis
;
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CSFML_WINDOW_API
sfBool
sfJoystick_isConnected
(
unsigned
int
joystick);
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CSFML_WINDOW_API
unsigned
int
sfJoystick_getButtonCount
(
unsigned
int
joystick);
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CSFML_WINDOW_API
sfBool
sfJoystick_hasAxis
(
unsigned
int
joystick,
sfJoystickAxis
axis);
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CSFML_WINDOW_API
sfBool
sfJoystick_isButtonPressed
(
unsigned
int
joystick,
unsigned
int
button);
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CSFML_WINDOW_API
float
sfJoystick_getAxisPosition
(
unsigned
int
joystick,
sfJoystickAxis
axis);
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CSFML_WINDOW_API
void
sfJoystick_update
(
void
);
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#endif // SFML_JOYSTICK_H