//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)// // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_VIDEOMODE_H #define SFML_VIDEOMODE_H //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include //////////////////////////////////////////////////////////// /// \brief sfVideoMode defines a video mode (width, height, bpp, frequency) /// and provides functions for getting modes supported /// by the display device /// //////////////////////////////////////////////////////////// typedef struct { unsigned int width; ///< Video mode width, in pixels unsigned int height; ///< Video mode height, in pixels unsigned int bitsPerPixel; ///< Video mode pixel depth, in bits per pixels } sfVideoMode; //////////////////////////////////////////////////////////// /// \brief Get the current desktop video mode /// /// \return Current desktop video mode /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API sfVideoMode sfVideoMode_getDesktopMode(void); //////////////////////////////////////////////////////////// /// \brief Retrieve all the video modes supported in fullscreen mode /// /// When creating a fullscreen window, the video mode is restricted /// to be compatible with what the graphics driver and monitor /// support. This function returns the complete list of all video /// modes that can be used in fullscreen mode. /// The returned array is sorted from best to worst, so that /// the first element will always give the best mode (higher /// width, height and bits-per-pixel). /// /// \param count Pointer to a variable that will be filled with the number of modes in the array /// /// \return Pointer to an array containing all the supported fullscreen modes /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API const sfVideoMode* sfVideoMode_getFullscreenModes(size_t* Count); //////////////////////////////////////////////////////////// /// \brief Tell whether or not a video mode is valid /// /// The validity of video modes is only relevant when using /// fullscreen windows; otherwise any video mode can be used /// with no restriction. /// /// \param mode Video mode /// /// \return sfTrue if the video mode is valid for fullscreen mode /// //////////////////////////////////////////////////////////// CSFML_WINDOW_API sfBool sfVideoMode_isValid(sfVideoMode mode); #endif // SFML_VIDEOMODE_H