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SFML
Network
SocketSelector.h
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_SOCKETSELECTOR_H
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#define SFML_SOCKETSELECTOR_H
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// Headers
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#include <
SFML/Network/Export.h
>
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#include <
SFML/Network/Types.h
>
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#include <
SFML/System/Time.h
>
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CSFML_NETWORK_API
sfSocketSelector
*
sfSocketSelector_create
(
void
);
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CSFML_NETWORK_API
sfSocketSelector
*
sfSocketSelector_copy
(
const
sfSocketSelector
* selector);
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CSFML_NETWORK_API
void
sfSocketSelector_destroy
(
sfSocketSelector
* selector);
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CSFML_NETWORK_API
void
sfSocketSelector_addTcpListener
(
sfSocketSelector
* selector,
sfTcpListener
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_addTcpSocket
(
sfSocketSelector
* selector,
sfTcpSocket
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_addUdpSocket
(
sfSocketSelector
* selector,
sfUdpSocket
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_removeTcpListener
(
sfSocketSelector
* selector,
sfTcpListener
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_removeTcpSocket
(
sfSocketSelector
* selector,
sfTcpSocket
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_removeUdpSocket
(
sfSocketSelector
* selector,
sfUdpSocket
* socket);
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CSFML_NETWORK_API
void
sfSocketSelector_clear
(
sfSocketSelector
* selector);
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CSFML_NETWORK_API
sfBool
sfSocketSelector_wait
(
sfSocketSelector
* selector,
sfTime
timeout);
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CSFML_NETWORK_API
sfBool
sfSocketSelector_isTcpListenerReady
(
const
sfSocketSelector
* selector,
sfTcpListener
* socket);
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CSFML_NETWORK_API
sfBool
sfSocketSelector_isTcpSocketReady
(
const
sfSocketSelector
* selector,
sfTcpSocket
* socket);
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CSFML_NETWORK_API
sfBool
sfSocketSelector_isUdpSocketReady
(
const
sfSocketSelector
* selector,
sfUdpSocket
* socket);
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#endif // SFML_SOCKETSELECTOR_H