#include <SFML/Window/Export.h>
#include <SFML/Window/Joystick.h>
#include <SFML/Window/Keyboard.h>
#include <SFML/Window/Mouse.h>
Go to the source code of this file.
Data Structures | |
struct | sfKeyEvent |
Keyboard event parameters. More... | |
struct | sfTextEvent |
Text event parameters. More... | |
struct | sfMouseMoveEvent |
Mouse move event parameters. More... | |
struct | sfMouseButtonEvent |
Mouse buttons events parameters. More... | |
struct | sfMouseWheelEvent |
Mouse wheel events parameters. More... | |
struct | sfJoystickMoveEvent |
Joystick axis move event parameters. More... | |
struct | sfJoystickButtonEvent |
Joystick buttons events parameters. More... | |
struct | sfJoystickConnectEvent |
Joystick connection/disconnection event parameters. More... | |
struct | sfSizeEvent |
Size events parameters. More... | |
union | sfEvent |
sfEvent defines a system event and its parameters More... | |
Enumerations | |
enum | sfEventType { sfEvtClosed, sfEvtResized, sfEvtLostFocus, sfEvtGainedFocus, sfEvtTextEntered, sfEvtKeyPressed, sfEvtKeyReleased, sfEvtMouseWheelMoved, sfEvtMouseButtonPressed, sfEvtMouseButtonReleased, sfEvtMouseMoved, sfEvtMouseEntered, sfEvtMouseLeft, sfEvtJoystickButtonPressed, sfEvtJoystickButtonReleased, sfEvtJoystickMoved, sfEvtJoystickConnected, sfEvtJoystickDisconnected } |
Definition of all the event types. More... | |
enum sfEventType |
Definition of all the event types.