From c2a2445897af17adb56a32dcf111312763a575d4 Mon Sep 17 00:00:00 2001 From: Toni Uhlig Date: Mon, 2 Jul 2018 01:06:39 +0200 Subject: initial commit Signed-off-by: Toni Uhlig --- .../CSFML-2.1/doc/html/RenderTexture_8h_source.htm | 139 +++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100755 libghack/CSFML-2.1-windows-64bits/CSFML-2.1/doc/html/RenderTexture_8h_source.htm (limited to 'libghack/CSFML-2.1-windows-64bits/CSFML-2.1/doc/html/RenderTexture_8h_source.htm') diff --git a/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/doc/html/RenderTexture_8h_source.htm b/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/doc/html/RenderTexture_8h_source.htm new file mode 100755 index 0000000..1f7f486 --- /dev/null +++ b/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/doc/html/RenderTexture_8h_source.htm @@ -0,0 +1,139 @@ + + + + CSFML - C binding of the Simple and Fast Multimedia Library + + + + + + + +
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+
RenderTexture.h
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+Go to the documentation of this file.
1 
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2 //
+
3 // SFML - Simple and Fast Multimedia Library
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4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
+
5 //
+
6 // This software is provided 'as-is', without any express or implied warranty.
+
7 // In no event will the authors be held liable for any damages arising from the use of this software.
+
8 //
+
9 // Permission is granted to anyone to use this software for any purpose,
+
10 // including commercial applications, and to alter it and redistribute it freely,
+
11 // subject to the following restrictions:
+
12 //
+
13 // 1. The origin of this software must not be misrepresented;
+
14 // you must not claim that you wrote the original software.
+
15 // If you use this software in a product, an acknowledgment
+
16 // in the product documentation would be appreciated but is not required.
+
17 //
+
18 // 2. Altered source versions must be plainly marked as such,
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19 // and must not be misrepresented as being the original software.
+
20 //
+
21 // 3. This notice may not be removed or altered from any source distribution.
+
22 //
+
24 
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25 #ifndef SFML_RENDERTEXTURE_H
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26 #define SFML_RENDERTEXTURE_H
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27 
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29 // Headers
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31 #include <SFML/Graphics/Export.h>
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32 #include <SFML/Graphics/Color.h>
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33 #include <SFML/Graphics/Rect.h>
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34 #include <SFML/Graphics/Types.h>
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37 #include <SFML/Graphics/Vertex.h>
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38 #include <SFML/System/Vector2.h>
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51 CSFML_GRAPHICS_API sfRenderTexture* sfRenderTexture_create(unsigned int width, unsigned int height, sfBool depthBuffer);
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106 CSFML_GRAPHICS_API void sfRenderTexture_setView(sfRenderTexture* renderTexture, const sfView* view);
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200 CSFML_GRAPHICS_API void sfRenderTexture_drawSprite(sfRenderTexture* renderTexture, const sfSprite* object, const sfRenderStates* states);
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201 CSFML_GRAPHICS_API void sfRenderTexture_drawText(sfRenderTexture* renderTexture, const sfText* object, const sfRenderStates* states);
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202 CSFML_GRAPHICS_API void sfRenderTexture_drawShape(sfRenderTexture* renderTexture, const sfShape* object, const sfRenderStates* states);
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203 CSFML_GRAPHICS_API void sfRenderTexture_drawCircleShape(sfRenderTexture* renderTexture, const sfCircleShape* object, const sfRenderStates* states);
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204 CSFML_GRAPHICS_API void sfRenderTexture_drawConvexShape(sfRenderTexture* renderTexture, const sfConvexShape* object, const sfRenderStates* states);
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206 CSFML_GRAPHICS_API void sfRenderTexture_drawVertexArray(sfRenderTexture* renderTexture, const sfVertexArray* object, const sfRenderStates* states);
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219  const sfVertex* vertices, unsigned int vertexCount,
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220  sfPrimitiveType type, const sfRenderStates* states);
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318 #endif // SFML_RENDERTEXTURE_H
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+ + + + -- cgit v1.2.3