From 1647f4b4f9ebef8b938222b1f48d9a15cc262e97 Mon Sep 17 00:00:00 2001 From: Toni Uhlig Date: Wed, 25 Mar 2020 20:48:19 +0100 Subject: clean-up the mess Signed-off-by: Toni Uhlig --- .../CSFML-2.1/include/SFML/Graphics/RenderStates.h | 50 ---------------------- 1 file changed, 50 deletions(-) delete mode 100755 libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/RenderStates.h (limited to 'libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/RenderStates.h') diff --git a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/RenderStates.h b/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/RenderStates.h deleted file mode 100755 index 86c2258..0000000 --- a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/RenderStates.h +++ /dev/null @@ -1,50 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_RENDERSTATES_H -#define SFML_RENDERSTATES_H - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include -#include -#include -#include - - -//////////////////////////////////////////////////////////// -/// \brief Define the states used for drawing to a RenderTarget -/// -//////////////////////////////////////////////////////////// -typedef struct -{ - sfBlendMode blendMode; ///< Blending mode - sfTransform transform; ///< Transform - const sfTexture* texture; ///< Texture - const sfShader* shader; ///< Shader -} sfRenderStates; - - -#endif // SFML_RENDERSTATES_H -- cgit v1.2.3