From 1647f4b4f9ebef8b938222b1f48d9a15cc262e97 Mon Sep 17 00:00:00 2001 From: Toni Uhlig Date: Wed, 25 Mar 2020 20:48:19 +0100 Subject: clean-up the mess Signed-off-by: Toni Uhlig --- .../CSFML-2.1/doc/html/SoundStream_8h_source.htm | 147 +++++++++++++++++++++ 1 file changed, 147 insertions(+) create mode 100755 h1z1/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/SoundStream_8h_source.htm (limited to 'h1z1/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/SoundStream_8h_source.htm') diff --git a/h1z1/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/SoundStream_8h_source.htm b/h1z1/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/SoundStream_8h_source.htm new file mode 100755 index 0000000..37e1cb8 --- /dev/null +++ b/h1z1/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/SoundStream_8h_source.htm @@ -0,0 +1,147 @@ + + + + CSFML - C binding of the Simple and Fast Multimedia Library + + + + + + +
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SoundStream.h
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+Go to the documentation of this file.
1 
+
2 //
+
3 // SFML - Simple and Fast Multimedia Library
+
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
+
5 //
+
6 // This software is provided 'as-is', without any express or implied warranty.
+
7 // In no event will the authors be held liable for any damages arising from the use of this software.
+
8 //
+
9 // Permission is granted to anyone to use this software for any purpose,
+
10 // including commercial applications, and to alter it and redistribute it freely,
+
11 // subject to the following restrictions:
+
12 //
+
13 // 1. The origin of this software must not be misrepresented;
+
14 // you must not claim that you wrote the original software.
+
15 // If you use this software in a product, an acknowledgment
+
16 // in the product documentation would be appreciated but is not required.
+
17 //
+
18 // 2. Altered source versions must be plainly marked as such,
+
19 // and must not be misrepresented as being the original software.
+
20 //
+
21 // 3. This notice may not be removed or altered from any source distribution.
+
22 //
+
24 
+
25 #ifndef SFML_SOUNDSTREAM_H
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26 #define SFML_SOUNDSTREAM_H
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27 
+
29 // Headers
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31 #include <SFML/Audio/Export.h>
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32 #include <SFML/Audio/SoundStatus.h>
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33 #include <SFML/Audio/Types.h>
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34 #include <SFML/System/Time.h>
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35 #include <SFML/System/Vector3.h>
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36 
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37 
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42 typedef struct
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43 {
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45  unsigned int sampleCount;
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47 
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49 typedef void (*sfSoundStreamSeekCallback)(sfTime, void*);
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50 
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51 
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66  unsigned int channelCount,
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67  unsigned int sampleRate,
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68  void* userData);
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69 
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77 
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91 
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102 
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114 
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124 
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135 CSFML_AUDIO_API unsigned int sfSoundStream_getChannelCount(const sfSoundStream* soundStream);
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136 
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148 CSFML_AUDIO_API unsigned int sfSoundStream_getSampleRate(const sfSoundStream* soundStream);
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149 
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163 CSFML_AUDIO_API void sfSoundStream_setPitch(sfSoundStream* soundStream, float pitch);
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164 
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175 CSFML_AUDIO_API void sfSoundStream_setVolume(sfSoundStream* soundStream, float volume);
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176 
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189 
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204 
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219 CSFML_AUDIO_API void sfSoundStream_setMinDistance(sfSoundStream* soundStream, float distance);
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220 
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237 CSFML_AUDIO_API void sfSoundStream_setAttenuation(sfSoundStream* soundStream, float attenuation);
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238 
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250 
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264 
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273 CSFML_AUDIO_API float sfSoundStream_getPitch(const sfSoundStream* soundStream);
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274 
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283 CSFML_AUDIO_API float sfSoundStream_getVolume(const sfSoundStream* soundStream);
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284 
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294 
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315 
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325 
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335 
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345 
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346 
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347 #endif // SFML_SOUNDSTREAM_H
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+ + + + -- cgit v1.2.3