#pragma once #include namespace Offsets { extern int64_t pathfindingSystem; extern int64_t mainScreen; extern int64_t totalPlayers; extern int64_t pausesLeft; extern int64_t pAVGame; extern int64_t playerArrayStart; extern int64_t tribePanelInven; extern int64_t tribePanelInven_localPlayer; extern int64_t minimapHookOffset; //Functions extern int64_t printNotification; extern int64_t printBottomText; extern int64_t sendChat; extern int64_t createUnitHook; //CustomLoadingScreen extern int64_t pathToLoadScreen; extern int64_t loadPathToLoadScreen; }