From 383544a05db3a7d83a2104ad6b51a2e398d7b88b Mon Sep 17 00:00:00 2001 From: BDKPlayer Date: Tue, 25 Feb 2020 21:34:34 +0100 Subject: first commit --- Resources.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 Resources.h (limited to 'Resources.h') diff --git a/Resources.h b/Resources.h new file mode 100644 index 0000000..3acbc85 --- /dev/null +++ b/Resources.h @@ -0,0 +1,43 @@ +#pragma once + + +class Ressources +{ +public: + float food; //0x0000 + float wood; //0x0004 + float stone; //0x0008 + float gold; //0x000C + float popSpaceLeft; //0x0010 + char pad_0014[4]; //0x0014 + float age; //0x0018 + char pad_001C[16]; //0x001C + float CurrentPop; //0x002C + char pad_0030[28]; //0x0030 + float unitProduced; //0x004C + char pad_0050[4]; //0x0050 + float techUpgradeCount; //0x0054 + float percentExplored; //0x0058 + char pad_005C[36]; //0x005C + float gameMaxPop; //0x0080 + char pad_0084[12]; //0x0084 + float farmFoodAmount; //0x0090 + float villagerCount; //0x0094 + char pad_0098[8]; //0x0098 + float infantryCount; //0x00A0 + char pad_00A4[24]; //0x00A4 + float goldRate; //0x00BC + char pad_00C0[124]; //0x00C0 + float stoneRate; //0x013C + float unitsQueueCount; //0x0140 + float builingProducingCount; //0x0144 + char pad_0148[24]; //0x0148 + float fishTrapAmount; //0x0160 + char pad_0164[400]; //0x0164 + float chopRate; //0x02F4 + float foodRate; //0x02F8 + float relicGoldRate; //0x02FC + char pad_0300[12]; //0x0300 + float construcRateMaybe; //0x030C + char pad_0310[48]; //0x0310 +}; //Size: 0x0340 -- cgit v1.2.3