tool extends PanelContainer export (NodePath) var p_lbl_idx export (NodePath) var p_lbl_tex export (NodePath) var p_lbl_width export (NodePath) var p_lbl_flip func set_idx(i:int): get_node(p_lbl_idx).text = "IDX: %s" % i func set_texture_idx(i:int): get_node(p_lbl_tex).text = "Texture: %s" % i func set_width(f:float): get_node(p_lbl_width).text = "Width: %s" % f func set_flip(b:bool): get_node(p_lbl_flip).text = "Flip: %s" % b